EEVOLVETHE LIVING LABORATORY
ONE SITE / CONSTANT EVOLUTION / BUILD 093

MAKE THE
INVISIBLE VISIBLE.

A living creative engineering playground. Place forces, bend thousands of particles, sculpt motion, and take your experiments with you. Future releases will keep extending this same laboratory.

↗ EXPLORE FLUID EVOLVE — A TILT-CONTROLLED PIC/FLIP WATER LAB

ENGINE CANVAS 2D / NO DEPENDENCIES
PERSISTENCE LOCAL + PORTABLE
VERSION 093
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LIVE VECTOR FIELDSELECT / DRAG
INTERACT / CLICK TO PLACE · DRAG TO MOVENO NETWORK COMPUTE · LOCAL SIMULATION
—PARTICLES
—FIELD SOURCES
—FRAMES / SEC
—ENGINE STATE

Ready. Select a source or choose a tool to add one.

BUILD 006 / ANIMATION SYSTEM

Motion sequencer

Animate any field source's position, force, radius and heading across time. Use it with Flow Diagnostics and Motion Recorder.

0/24 KEYFRAMES
SOURCE TRACKS0sEND

Start by capturing a keyframe, moving a source, and capturing another; or create a motion demo.

BUILD 007 / PROCEDURAL COMPOSITION

Field Forge · Node Graph

Connect generators, transforms and mixers into a live velocity-field program. The resulting field drives particles, probe measurements, streamlines and video recordings.

0/16 NODES

Node inspector NO OUTPUT

Select a node to edit inputs and parameters.

Portable graph

Graph edits participate in studio Undo/Redo and are included in Scene Vault, scene JSON, and scene links when small enough.

The graph is a procedural artistic flow model, not validated computational fluid dynamics.

Add a generator, connect transforms through Input A/B, and set the final output node.

BUILD 048 / NUMERICAL FIELD PHYSICS

Flow Projection & Tracer Lab

Project the composed vector field using a periodic pressure solver, and transport dye through the resulting velocities. Optionally apply projected motion to particles, physics, analysis and recordings.

Live numerical field · touch to inject dye

Periodic boundaries, height-unit velocities; illustrative, not validated CFD.

Projection diagnostics

DIVERGENCE BEFORE—
DIVERGENCE AFTER—
REDUCTION—
MEAN ENERGY—
GRID—

Up to 2 Hz sampling. Settings persist with scenes and Undo/Redo; dye is temporary and imported studies are read-only.

Sample the field to begin.